Dragon Age: The Veilguard is an action RPG and is the fourth major game in the Dragon Age franchise. The Veilguard is the sequel to Dragon Age: Inquisition (2014). Set ten years after Inquisition, the game features new locations in the fictional world of Thedas for the player to explore.
This game was developed by BioWare and published by Electronic Arts, where I was brought on to partner with the UXR team to playtest an unfinished version of the game to provide insight on gameplay, character design, and story as well as filing and submitting bug reports.
Available now on all platforms
Star Salvager is a roguelike action-puzzler for PC and console with a retro, sci-fi theme. It is an original mix of cabinet style arcade action and fast-paced falling-block puzzle solving.
This game was developed by A-Game Studios who brought me on to assist in their PR and Marketing campaign throughout the convention circuit of summer 2023. During that time, I was also given the opportunity to playtest early builds of the game and provide QA as development continued into the final stages.
Now available on Steam
10 Minutes To Breathe is a single-player 3D first-person survival horror game where something terrible has happened to your terraforming base, leaving you the only crew member left alive. Will your limited oxygen supply be enough to gather your necessary supplies and fuel up the escape ship? Or will the thing that got to the rest of your crew finally catch up to you?
This game was developed in Unreal Engine 4 by myself and a group of 5 Game Design student developers at Vancouver Film School over the course of 5 months.
Check it out now on itch.io!
Sinfall is a single-player 3D third-person action RPG where you play as Ink, a deceased warrior facing numerous trials in order to escape the Ethereal Realm and ascend to the afterlife. Challenge mighty foes and defeat the Ethereal Guards to find you freedom, or be trapped in this timeless realm for all of eternity.
This game was developed in Unity Engine by myself and a group of 3 Game Design student developers at Vancouver Film School over the course of 3 months.
Check it out now on itch.io!
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